Proximity voice
Walk up and you hear each other; the volume fades with distance. Conversations start like in a hallway: no room to create, no link to send.
2D virtual office for teams
In KodaPlace everyone has an avatar on a pixel-art map. You walk up to people to talk by voice, share your screen with whoever is next to you, and the team gets its hallway, desks and coffee back — right in the browser, nothing to install.
WASD to walk · double-click to go there · E to sit

Features
Everything works through the distance between avatars — like in a real office. And the microphone always joins muted: privacy by default.
Walk up and you hear each other; the volume fades with distance. Conversations start like in a hallway: no room to create, no link to send.
One click opens a huddle with someone: inside you hear each other at 100%, the rest of the room fades to 7% — both ways. Without leaving your spot.
Share your screen and the people next to you see a preview instantly — a click enlarges it. People far away are not even bothered.
One button and your avatar pulls out a phone, with your sound cut. Whoever needs you gives a "knock knock" — and one click brings you back.
Call someone and their avatar can walk to you on its own, going around the walls. Or follow a person across the map with one click.
Inside a room, audio from outside stops being sent — it is not volume zero, it is a closed door. Meetings with no leaks.
A layered pixel-art avatar builder — body, eyes, outfit and hair — with an animated preview before you join.
Whoever creates the world decorates it: furniture, plants, sofas — and everything is saved. Reactions, a soundboard and chat bring the place to life.
The hallway chat, back again
In a crowded room, click someone and open a booble — a violet circle wraps around you, a little whisper bubble appears over each head, and the whole room becomes background noise. Stepped out of the circle? The conversation dissolves on its own, like in the real world.

How it works
Nothing to install. Pick your name, build your character and walk in with the keyboard or a double-click.
Voice and screen work by proximity, with high-quality audio. The microphone only turns on when you turn it on.
With a login, each company has its own worlds: invite-only access, private rooms, persistent decoration and saved positions.


Pricing
Launch pricing — talk to us and we'll find what makes sense for your team.
R$ 0/forever
most popular
R$ XX/person/month
Custom
FAQ
No. KodaPlace runs entirely in the browser — each person gets a link, picks a name and a character, and walks in.
In current browsers (Chrome, Edge, Firefox). Microphone and screen sharing require a secure connection (HTTPS) — which is how KodaPlace is already served.
You always join muted — joining, reloading the page or dropping and coming back leave the microphone off, and only your click turns it on. Audio goes through a dedicated media server (LiveKit), and closed rooms stop sending the audio of whoever is outside.
The world's owner sets the capacity. Proximity voice makes audio scale naturally: you only hear the people near you.
Book a demo with the button at the top — in half an hour we set up your company's world with you, and the team joins the same day.